- Ludic keywords: role-playing games, board games
- Language keywords: writer identities, developing paratexts
- Pedagogy keywords: dialogic education
Thorkild’s work focuses on exploring links between games and dialogue, games and literacy, and how to learn through designing games. He currently manages the research project GBL21: Game-Based in the 21st Century (gbl21.aau.dk), which takes a dialogical perspective on how students develop design competencies when redesigning games within Danish (L1), mathematics, and science.
🧪 Research connections
💬 Social connections
For an updated list of Thorkild’s publications, please see his University profile.