Reviewer

Aaron Chia Yuan Hung

By July 29, 2019 No Comments

Adelphi University
Email: [email protected]

Ludic keywords: video games, roleplaying games, simulations.
Language keywords: conversation analysis, human-computer interaction, discourse analysis.
Pedagogy keywords: digital literacies, multiliteracies, new literacies studies, game-based learning.

๐Ÿ‘จโ€๐Ÿซ Profile

Aaron Hung is Associate Professor in the educational technology program at the Ruth A. Ammon School of Education at Adelphi University. His research interests include youth culture, technology-mediated communication, human-computer interaction, design thinking, gamification, and instructional design. He has been published in journals such as E-Learning and Digital Media, NYSTESOL, the International Journal of Teaching and Learning in Higher Education, and most recently, in the Journal of Youth Studies. His book, The Work of Play: Meaning-Making in Videogames was published by Peter Lang.

๐Ÿงช Research connections

Google Scholar Profile
Academia.edu
Homepage

๐Ÿ“ฐ Publications

From Google Scholar profile (updated 07/29/2019)

Political socialization on Xbox Live: a sociocultural linguistic approach to adolescent identityACY HungJournal of Youth Studies, 1-172019
Gamification as Design Thinking.ACY HungInternational Journal of Teaching and Learning in Higher Education 30 (3 โ€ฆ2018
Games and Language Learning: An International PerspectiveACY Hunag, J deHaan, TK LeeNYS TESOL Jounral 5 (2)2018
Gamification in the wild: Faculty perspectives on gamifying learning in higher educationACY Hung, E Zarco, M Yang, D Dembicki, M KaseIssues and Trends in Educational Technology 5 (2)2017
Hanging out on Xbox Live: How teens enter and open conversations in party chatsACY [email protected] Internet 14 (3)2017
A Critique and Defense of Gamification.ACY HungJournal of Interactive Online Learning 15 (1)2017
Beyond the player: A user-centered approach to analyzing digital games and players using actor-network theoryACY HungE-Learning and Digital Media 13 (5-6), 227-2432016
Non-gaming Talk during GameplayACY Hung2014
Situated play: Instruction and learning in fighter gamesA Hung2013
Polities and politics of ongoing assessments: Evidence from video-gaming and bloggingH Varenne, G Andrews, ACY Hung, S Wessler2013
The Work of Play: Meaning-Making in Videogames. New Literacies and Digital Epistemologies. Volume 48.ACY HungPeter Lang New York2011
Game ReviewACY HungE-Learning and Digital Media 6 (4), 424-4302009
The Order of Play: Seeing, Teaching, and Learning Meaning in Video Games.ACY HungDiGRA Conference2009
Structure and Play Revisited: a review of Assassin’s CreedACY HungE-Learning and Digital Media 5 (1), 131-1382008
Game ReviewACY HungE-Learning and Digital Media 5 (1), 131-1382008
Game ReviewACY HungE-Learning and Digital Media 5 (1), 131-1382008
Game ReviewACY HungE-Learning and Digital Media 5 (1), 131-1382008
Players in action: Discovering the methods of meaning-making in video gamesACY Hung2008
Video games in context: An ethnographic study of situated meaning-making practices of Asian immigrant adolescents in New York City.ACY HungDiGRA Conference2007